// Cascading Popup Menus v5.2 - Single Frame Menu example script.// If you're upgrading from v5.1, you can paste your existing menu data in, and if you're// upgrading from v5.0 you need to add 'cursor' settings to your ItemStyles.//// And before going ANY further, you must have READ and AGREE TO the script license!// It can be found on my site, in the syntax helpfile, or in the demo script document.// 'horizontal Bar' style: menu items that use this ItemStyle are 40px wide, have 10px gaps// between them, no popout indicator (the ">" in some menus) or popout indicator position,// 0px padding of the text within items, #336699 background colour, a hover colour of #6699CC,// 'highText' is the stylesheet class used for the menu text both normally and when highlighted,// no border styles, 'null' means fully opaque items (set them to numbers between 0 and 100 to// enable semitranslucency), and the 'hand'/'default' cursors are used for linked/submenu items.var hBar = new ItemStyle(0, 0, '', 0, 0, '15#336699', '10#6699CC', 'highText', 'highText', '', '', null, null, 'hand', 'default'); var links1 = new ItemStyle(0, 0, '', 0, 0, 'images/aboutOff.gif', 'images/aboutOn.gif', 'highText', 'highText', '', '', null, null, 'hand', 'default'); var links2 = new ItemStyle(0, 0, '', 0, 0, 'images/servicesOff.gif', 'images/servicesOn.gif', 'highText', 'highText', '', '', null, null, 'hand', 'default'); var links3 = new ItemStyle(0, 0, '', 0, 0, 'images/downloadsOff.gif', 'images/downloadsOn.gif', 'highText', 'highText', '', '', null, null, 'hand', 'default'); var links4 = new ItemStyle(0, 0, '', 0, 0, 'images/testOff.gif', 'images/testOn.gif', 'highText', 'highText', '', '', null, null, 'hand', 'default'); var links5 = new ItemStyle(0, 0, '', 0, 0, 'images/contactOff.gif', 'images/contactOn.gif', 'highText', 'highText', '', '', null, null, 'hand', 'default'); var back = new ItemStyle(0, 0, '', 0, 0, 'images/backOff.gif', 'images/backOn.gif', 'buttonText', 'buttonHover', '', '', null, null, 'hand', 'default');// The 'sub Menu' items: these have popout indicators of "Greater Than" signs ">" 15px from their// right edge, and CSS borders. Text class also changes on mouseover.var subM = new ItemStyle(22, 0, '&gt;', -15, 3, '#CCCCDD', '#6699CC', 'lowText', 'highText', 'itemBorder', 'itemBorder', null, null, 'hand', 'default');// 'subBlank' is similar, but has an 'off' border the same colour as its background so it// appears borderless when dim, and 1px spacing between items to show the hover border.var subBlank = new ItemStyle(22, 1, '&gt;', -15, 3, '#CCCCDD', '#6699CC', 'lowText', 'highText', 'itemBorderBlank', 'itemBorder', null, null, 'hand', 'default');// The purplish 'button' style also has 1px spacing to show up the fancy border, and it has// different colours/text and less padding. They also have translucency set -- these items// are 80% opaque when dim and 95% when highlighted. It uses the 'crosshair' cursor for items.var button = new ItemStyle(22, 1, '&gt;', -15, 2, '10#223355', '10#EEEEFF', 'buttonText', 'buttonHover', 'buttonBorder', 'buttonBorderOver', 80, 95, 'hand', 'default');var pMenu = new PopupMenu('pMenu');with (pMenu){startMenu('root', false, 'window.page.winW()/2 - menuW/2 + 82', 44, 37, hBar, '', false);addItem('&nbsp;', 'mAbout', 'sm:', links1, 113).onclick='window.location.href="history.php"';addItem('&nbsp;', 'mServices', 'sm:', links2, 120).onclick='window.location.href="residential.php"';addItem('&nbsp;', 'mDownloads', 'sm:', links3, 120).onclick='window.location.href="catalogs.php"';addItem('&nbsp;', 'window.location.href=("test.php")', 'js:', links4, 120);addItem('&nbsp;', 'window.location.href=("contact.php")', 'js:', links5, 110);startMenu('mAbout', true, 3, 37, 158, back, '', false);addItem('<b>History / Affiliations</b>', 'history.php', '', back, 19);addItem('<b>Client List</b>', 'clients.php', '', back, 19);startMenu('mServices', true, 3, 37, 158, back, '', false);addItem('<b>Residential</b>', 'residential.php', '', back, 19);addItem('<b>Commercial</b>', 'commercial.php', '', back, 19);addItem('<b>Lightning Warning System</b>', 'lightning-warning-system.php', '', back, 19);addItem('<b>Other Services</b>', 'other.php', '', back, 19);startMenu('mDownloads', true, 3, 37, 158, back, '', false);addItem('<b>Master Specifications</b>', 'specs.php', '', back, 19);addItem('<b>Catalogs</b>', 'catalogs.php', '', back, 19);addItem('<b>Brochures</b>', 'brochures.php', '', back, 19);}addMenuBorder(pMenu, window.subBlank, null, '#666666', 1, '#CCCCDD', 2);// DROPSHADOW: added to specific ItemStyles again. The syntax is similar, but later on you// pass arrays [...] for each layer of the shadow you want. I've used two grey layers// here, but you can use as many or as few as you want. The syntax for the layers is://  [opacity, 'layer colour', X offset, Y offset, Width Difference, Height difference]// Opacity is from 0 to 100 (or null to make it solid), and the X/Y offsets are the// distance in pixels from the menu's top left corner to that shadow layer's corner.// The width/height differences are added or subtracted to the current menu size, for// instance the first layer of this shadow is 4px narrower and shorter than the menu// it is shadowing.addDropShadow(pMenu, window.subM, [40,"#333333",6,6,-4,-4], [40,"#666666",4,4,0,0]);addDropShadow(pMenu, window.subBlank, [40,"#333333",6,6,-4,-4], [40,"#666666",4,4,0,0]);// ANIMATION SETTING: We add this to the 'pMenu' menu object for supported browsers.// IE4/Mac and Opera 5/6 don't support clipping, and Mozilla versions prior to 1.x (such as// Netscape 6) are too slow to support it, so I'm doing some browser sniffing.// If you don't want animation, delete this entirely, and the menus will act normally.// Change the speed if you want... it's the last number, between -100 and 100, and is// defined as the percentage the animation moves each frame (defaults are 10 and 15).if ((navigator.userAgent.indexOf('rv:0.')==-1) &&    !(isOp&&!document.documentElement) && !(isIE4&&!window.external)){ pMenu.showMenu = new Function('mN','menuAnim(this, mN, 20)'); pMenu.hideMenu = new Function('mN','menuAnim(this, mN, -15)'); // Add animation to other menu objects like this... //anotherMenu.showMenu = new Function('mN','menuAnim(this, mN, 10)'); //anotherMenu.hideMenu = new Function('mN','menuAnim(this, mN, -15)');}// ******************** FUNCTIONS CALLED BY THE EFFECTS SECTION ********************// These can be deleted if you're not using them. Alternatively, if you're using several menu// data files, you may want to move them to the "core" script file instead.// This is the "positioning from page anchors" code used by the advanced positioning expressions.page.elmPos=function(e,p){ var x=0,y=0,w=p?p:this.win; e=e?(e.substr?(isNS4?w.document.anchors[e]:getRef(e,w)):e):p; if(isNS4){if(e&&(e!=p)){x=e.x;y=e.y};if(p){x+=p.pageX;y+=p.pageY}} if (e && this.MS && navigator.platform.indexOf('Mac')>-1 && e.tagName=='A') {  e.onfocus = new Function('with(event){self.tmpX=clientX-offsetX;' +   'self.tmpY=clientY-offsetY}');  e.focus();x=tmpX;y=tmpY;e.blur() } else while(e){x+=e.offsetLeft;y+=e.offsetTop;e=e.offsetParent} return{x:x,y:y};};// Animation://// Each menu object you create by default shows and hides its menus instantaneously.// However you can override this behaviour with custom show/hide animation routines,// as we have done in the "Menu Effects" section. Feel free to edit this, or delete// this entire function if you're not using it. Basically, make functions to handle// menuObj.showAnim() and .hideAnim(), both of which are passed menu names.//// Customisers: My lyr.clip() command gets passed the parameters (x1, y1, x2, y2)// so you might want to adjust the direction etc. Oh, and I'm adding 2 to the dimensions// to be safe due to different box models in some browsers.// Another idea: add some if/thens to test for specific menu names...?function menuAnim(menuObj, menuName, dir){ // The array index of the named menu (e.g. 'mFile') in the menu object (e.g. 'pMenu'). var mD = menuObj.menu[menuName][0]; // Add timer and counter variables to the menu data structure, we'll need them. if (!mD.timer) mD.timer = 0; if (!mD.counter) mD.counter = 0; with (mD) {  // Stop any existing animation.  clearTimeout(timer);  // If the litNow() array doesn't show this menu as lit, and we're still showing it,  // force a quick hide (this stops miscellaneous timer errors).  //if (dir>0 && !menuObj.litNow[menuObj.menu[menuName][0].parentMenu]) dir = -100;  // If the layer doesn't exist (cross-frame navigation) quit.  if (!lyr || !lyr.ref) return;  // This next line is not strictly necessary, but it stops the one-in-a-hundred menu that  // shows and doesn't hide on very quick mouseovers.  if (!visNow && dir>0) dir = 0-dir;  // Show the menu if that's what we're doing.  if (dir>0) lyr.vis('visible');  // Also raise showing layers above hiding ones.  lyr.sty.zIndex = dir>0 ? mD.zIndex + 1 : 1001;  // Alpha fade in IE5.5+. Mozilla's opacity (pre-v1.7) isn't well suited as it's an inheritable  // property rather than a block-level filter, and it's slow, but uncomment and try it perhaps.  // WARNING: This looks funny if you're mixing opaque and translucent items e.g. solid menus  // with dropshadows. If you're going to use it, either disable dropshadows or set the opacity  // values for your items to numbers instead of null.  //if (isIE && window.createPopup) lyr.alpha(counter&&(counter<100) ? counter : null);  // Clip the visible area. The syntax is:   lyr.clip(left, top, right, bottom);  // As you can see in these examples, three are static at either zero or the edge of a menu item,  // and either the top or bottom is a complicated formula based on the 'counter' variable which  // counts from 0 to 100 and back again; this give a nice accelerating-sliding animation.  // Feel free to experiment with your own animations, here are some samples (use one only):  // Straightforward downwards clipping animation (default setting):  lyr.clip(0, 0, menuW+2, (menuH+2)*Math.pow(Math.sin(Math.PI*counter/200),0.75) );  // If you want, comment out the above line and enable this one to animate bottom-upwards:  //lyr.clip(0, (menuH+2)-(menuH+2)*Math.pow(Math.sin(Math.PI*counter/200),0.75), menuW+2, menuH+2);  // Another alternative: Move+clip sliding animation. Looks really cool :).  //if (!counter) mD.origY = lyr.y();  //var newY = (menuH+2)-(menuH+2)*Math.pow(Math.sin(Math.PI*counter/200),0.75);  //lyr.clip(0, newY, menuW+2, menuH+2);  //lyr.y(mD.origY - newY);  // Increment the counter and if it hasn't reached the end (counter is 0% or 100%),  // set the timer to call the animation function again in 40ms to contine the animation.  // Note that we hide the menu div on animation end in that direction.  counter += dir;  if (counter>100) { counter = 100; lyr.sty.zIndex = mD.zIndex }  else if (counter<0) { counter = 0; lyr.vis('hidden') }  else timer = setTimeout('menuAnim('+menuObj.myName+',"'+menuName+'",'+dir+')', 40); }};// Borders and Dropshadows://// Here's the menu border and dropshadow functions we call above. Edit ot delete if you're// not using them. Basically, they assign a string to pMenu.menu.menuName[0].extraHTML, which// is written to the document with the menus as they are created -- the string can contain// anything you want, really. They also adjust the menu dimensions and item positions// to suit. Dig out the Object Browser script and open up "pMenu" for more info.function addMenuBorder(mObj, iS, alpha, bordCol, bordW, backCol, backW){ // Loop through the menu array of that object, finding matching ItemStyles. for (var mN in mObj.menu) {  var mR=mObj.menu[mN], dS='<div style="position:absolute; background:';  if (mR[0].itemSty != iS) continue;  // Loop through the items in that menu, move them down and to the right a bit.  for (var mI=1; mI<mR.length; mI++)  {   mR[mI].iX += bordW+backW;   mR[mI].iY += bordW+backW;  }  // Extend the total dimensions of menu accordingly.  mW = mR[0].menuW += 2*(bordW+backW);  mH = mR[0].menuH += 2*(bordW+backW);  // Set the menu's extra content string with divs/layers underneath the items.  if (isNS4) mR[0].extraHTML += '<layer bgcolor="'+bordCol+'" left="0" top="0" width="'+mW+   '" height="'+mH+'" z-index="980"><layer bgcolor="'+backCol+'" left="'+bordW+'" top="'+   bordW+'" width="'+(mW-2*bordW)+'" height="'+(mH-2*bordW)+'" z-index="990"></layer></layer>';  else mR[0].extraHTML += dS+bordCol+'; left:0px; top:0px; width:'+mW+'px; height:'+mH+   'px; z-index:980; '+   (alpha!=null?'filter:alpha(opacity='+alpha+'); -moz-opacity:'+alpha+'%; opacity:'+(alpha/100):'')+   '">'+dS+backCol+'; left:'+bordW+'px; top:'+bordW+'px; width:'+(mW-2*bordW)+'px; height:'+   (mH-2*bordW)+'px; z-index:990"></div></div>'; }};function addDropShadow(mObj, iS){ // Pretty similar to the one above, just loops through list of extra parameters making // dropshadow layers (from arrays) and extending the menu dimensions to suit. for (var mN in mObj.menu) {  var a=arguments, mD=mObj.menu[mN][0], addW=addH=0;  if (mD.itemSty != iS) continue;  for (var shad=2; shad<a.length; shad++)  {   var s = a[shad];   // Safari 1.2 bug: it inherits alpha values SIDEWAYS!?!? What were they thinking?   var alpha = (s[0]!=null && navigator.userAgent.indexOf('AppleWebKit') == -1);   if (isNS4) mD.extraHTML += '<layer bgcolor="'+s[1]+'" left="'+s[2]+'" top="'+s[3]+'" width="'+    (mD.menuW+s[4])+'" height="'+(mD.menuH+s[5])+'" z-index="'+(arguments.length-shad)+'"></layer>';   else mD.extraHTML += '<div style="position:absolute; background:'+s[1]+'; left:'+s[2]+    'px; top:'+s[3]+'px; width:'+(mD.menuW+s[4])+'px; height:'+(mD.menuH+s[5])+'px; -z-index:'+    (a.length-shad)+'; '+    (alpha?'filter:alpha(opacity='+s[0]+'); -moz-opacity:'+s[0]+'%; opacity:'+(s[0]/100):'')+    '"></div>';   addW=Math.max(addW, s[2]+s[4]);   addH=Math.max(addH, s[3]+s[5]);  }  mD.menuW+=addW; mD.menuH+=addH; }};